Developer
- Fishlabs
Release Date
- Canceled
Chris is a rare gem who effortlessly bridges the worlds of combat and level design. He is the glue that binds these disciplines, and we were incredibly fortunate to have him on our team. Chris hasn’t just shaken up how we approach combat spaces; he has taken our action game experience to a whole new quality level. I still remember his first combat encounter and how it became a blueprint and inspiration.A natural communicator, Chris effortlessly fills the gaps between departments, creating a creative and productive environment for the entire team. Think of him as a full-blooded designer with a producer’s savvy – he has the lowdown on the whole production process. While Chris is all about the big picture, he never misses the details, transforming levels into immersive experiences.
Right away, he hit the ground running, and with effortless skill, he seamlessly merged our game’s core elements of high mobility, precise shooting, and ability gates. He quickly began mentoring junior designers, enriching our team’s collaborative spirit with his positive and proactive attitude. Working with Chris is an absolute pleasure, and his impact on your design team will be immeasurable, too.
Inary Bornholm (Senior Game Designer):
Working with Christian these last few months was a truly great experience. He brings an immeasurable about of kindness and knowledge to the table that only match his understanding of design as a whole rather than a sum of parts. While we were both working remotely, having Christian as a sparring partner and a colleague to discuss with was formidable and any team would be better by his very presence.
I am convinced that his skills, soft and hard alike, will be put to good use wherever he goes and I wish for him to lift the industry up in the coming years if not sooner.
Lena Loustan (Level Designer):
It was a privilege to work with Chris, whose exceptional patience and profound knowledge in game design consistently inspired our team. His ability to articulate complex ideas with clarity and respect significantly enhanced our project’s development. As a junior team member under Chris’s guidance, I found his mentorship instrumental in pushing me to achieve higher standards and advance in my career. His skill in coordinating multifaceted project requirements across various teams was not just admirable, but also pivotal in maintaining project coherence and momentum. Chris’s unique blend of talent and personality makes him an invaluable asset. Any team fortunate enough to have him will gain not just a gifted level designer, but a genuine mentor and collaborator who elevates those around him. I am confident that Chris will continue to make significant contributions in his future endeavors, and I wholeheartedly recommend him for any advanced role in game design.